KinesteX

Game Assessments

Balloon Pop - assessmentType: "balloonpop"


FieldTypeDescription
gameScorenumberTotal balloons popped
averageReactionTimestringAverage time to pop (seconds)
maxIdleTimestringMax time without action (seconds)
averageSpeed_balloonpopnumberBalloons/second. Formula: gameScore / 30
masteryTitle_balloonpopstringAchievement tier

Mastery Titles:

ScoreTitle
>=30pop_tastic_hero
>=25magic_popper
>=20super_duper_popper
>=15sparkly_popper
>=10giggly_popper
>=5bouncy_bubbler
<5tiny_popper



Color Chase - assessmentType: "colorchase"


FieldTypeDescription
gameScorenumberTotal score achieved
levelReachednumberHighest level completed
totalDurationstringTotal game duration (seconds)
averageReactionTimestringAverage reaction time per tap (seconds)
maxIdleTimestringMax time between taps (seconds)
masteryTitle_colorchasestringAchievement tier

Mastery Titles:

LevelTitle
>=10color_chase_legend
>=8magic_color_wizard
>=6super_color_star
>=4shiny_sequencer
>=2rainbow_chaser
>=1color_buddy
<1little_color_finder



Alien Squat Shooter - assessmentType: "aliensquatshooter"


FieldTypeDescription
gameScorenumberTotal aliens destroyed (3 rounds, 20 ships, so the maximum is 20)
squatsPerformednumberNumber of squats completed
totalDurationstringTotal game duration (seconds)
averageSquatRatestringSquats per second
maxTimeBetweenSquatsstringMax idle between squats (seconds)
averageAlienDestroyTimestringAverage time to destroy alien (seconds)
masteryTitle_aliensquatshooterstringAchievement tier

Mastery Titles:

ScoreTitle
>=20alien_annihilator
>=16cosmic_blaster
>=12star_shooter
>=8galactic_gunner
>=4space_squatter
<4rookie_defender



Health Benefits (All Games)


Included in payload for all game types.


typescript
1healthBenefits: {
2  heartDiseaseReduction: number,  // Estimated % reduction (max 15)
3  diabetesReduction: number,      // Estimated % reduction (max 20)
4  obesityReduction: number,       // Estimated % reduction (max 10)
5  depressionReduction: number     // Estimated % reduction (max 15)
6}

Health Benefit Calculation:

reduction = min((gameScore / maxScore) * maxReduction, maxReduction), where maxScore is 20 for Alien Squat Shooter and 100 for Balloon Pop and Color Chase. Values are rounded to 1 decimal.